vexflow.d.ts 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387
  1. declare namespace Vex {
  2. export module Flow {
  3. const RESOLUTION: any;
  4. const DEFAULT_NOTATION_FONT_SCALE: number;
  5. export class Formatter {
  6. constructor();
  7. public hasMinTotalWidth: boolean;
  8. public minTotalWidth: number;
  9. public joinVoices(voices: Voice[]): void;
  10. public format(voices: Voice[], width: number, options?: any): void;
  11. public preCalculateMinTotalWidth(voices: Voice[]): number;
  12. }
  13. export class BoundingBox {
  14. constructor(x: number, y: number, w: number, h: number);
  15. public mergeWith(bb: BoundingBox): BoundingBox;
  16. public x: number;
  17. public y: number;
  18. public w: number;
  19. public h: number;
  20. public draw(ctx: Vex.Flow.RenderContext): void;
  21. }
  22. export class Tickable {
  23. public reset(): void;
  24. public setStave(stave: Stave);
  25. public getBoundingBox(): BoundingBox;
  26. public getAttribute(arg: string): string;
  27. }
  28. export class Voice {
  29. constructor(time: any);
  30. public static Mode: any;
  31. public context: RenderContext;
  32. public tickables: Tickable[];
  33. public getBoundingBox(): BoundingBox;
  34. public setStave(stave: Stave): Voice;
  35. public addTickables(tickables: Tickable[]): Voice;
  36. public addTickable(tickable: Tickable): Voice;
  37. public setMode(mode: any): Voice;
  38. public draw(ctx: any, stave: Stave): void;
  39. }
  40. export class Note extends Tickable {
  41. }
  42. export class TextBracket {
  43. constructor(note_struct: any);
  44. public setContext(ctx: RenderContext): TextBracket;
  45. public draw(): void;
  46. }
  47. export class TextNote extends Note {
  48. constructor(note_struct: any);
  49. public setContext(ctx: RenderContext): TextBracket;
  50. public draw(): void;
  51. }
  52. export class Stem {
  53. public static UP: number;
  54. public static DOWN: number;
  55. }
  56. export class StemmableNote extends Note {
  57. public getStemDirection(): number;
  58. public setStemDirection(direction: number): StemmableNote;
  59. public x_shift: number;
  60. public getAbsoluteX(): number;
  61. public addModifier(index: number, modifier: Modifier): StemmableNote;
  62. public preFormatted: boolean;
  63. }
  64. export class GhostNote extends StemmableNote {
  65. constructor(note_struct: any);
  66. public setStave(stave): void;
  67. }
  68. export class StaveNote extends StemmableNote {
  69. constructor(note_struct: any);
  70. public getNoteHeadBounds(): any;
  71. public getNoteHeadBeginX(): number;
  72. public getNoteHeadEndX(): number;
  73. public getGlyphWidth(): number;
  74. public addAccidental(index: number, accidental: Accidental): StaveNote;
  75. public addAnnotation(index: number, annotation: Annotation): StaveNote;
  76. public addModifier(index: number, modifier: Modifier): StaveNote;
  77. public setStyle(style: any): void;
  78. public addDotToAll(): void;
  79. }
  80. export class GraceNote extends StaveNote {
  81. static SCALE: number;
  82. static LEDGER_LINE_OFFSET: number;
  83. constructor(note_struct: any);
  84. }
  85. export class GraceNoteGroup extends Modifier {
  86. constructor(grace_notes: GraceNote[], show_slur: boolean);
  87. public beamNotes(): GraceNoteGroup;
  88. }
  89. export class StaveTie {
  90. constructor(notes_struct: any);
  91. public setContext(ctx: RenderContext): StaveTie;
  92. public draw(): void;
  93. }
  94. export class Stave {
  95. constructor(x: number, y: number, width: number, options: any);
  96. public setX(x: number): Stave;
  97. public setY(y: number): Stave;
  98. public getX(): number;
  99. public setBegBarType(type: any): Stave;
  100. public setEndBarType(type: any): Stave;
  101. public addClef(clefSpec: string, size: any, annotation: any, position: any): void;
  102. public setEndClef(clefSpec: string, size: any, annotation: any): void;
  103. public getModifiers(): StaveModifier[];
  104. public getYForGlyphs(): number;
  105. public getWidth(): number;
  106. public setWidth(width: number): Stave;
  107. public getNoteStartX(): number;
  108. public getModifierXShift(): number;
  109. public getNoteEndX(): number;
  110. public setNoteStartX(x: number): Stave;
  111. public setKeySignature(keySpec: any, cancelKeySpec: any, position: any): Stave;
  112. public setText(text: string, position: number, options: any): void;
  113. public format(): void;
  114. public getSpacingBetweenLines(): number;
  115. public getNumLines(): number;
  116. public getLineForY(y: number): number;
  117. public getYForLine(y: number): number;
  118. public getModifiers(pos: any, cat: any): Clef[]; // FIXME
  119. public setContext(ctx: RenderContext): Stave;
  120. public addModifier(mod: any, pos: any): void;
  121. public draw(): void;
  122. public addTimeSignature(sig: string): void;
  123. public setVoltaType(type: number, number_t: number, y: number): void;
  124. }
  125. export class Volta extends StaveModifier {
  126. public static type: any;
  127. }
  128. export class Modifier {
  129. public static Position: any;
  130. public getCategory(): string;
  131. public getWidth(): number;
  132. public getPadding(index: number): number;
  133. public getPosition(): number;
  134. public setPosition(position: number): Modifier;
  135. public setIndex(index: number): void;
  136. }
  137. export class FretHandFinger extends Modifier {
  138. constructor(finger: string);
  139. }
  140. export class NoteSubGroup extends Modifier {
  141. constructor(notes: Object);
  142. }
  143. export class StaveModifier extends Modifier {
  144. public getPosition(): number;
  145. }
  146. export class Repetition extends StaveModifier {
  147. constructor(type: any, x: number, y_shift: number);
  148. }
  149. export class Clef extends StaveModifier {
  150. constructor(type: string, size: string, annotation: string);
  151. public static category: string;
  152. public static types: { [type: string]: any; };
  153. public glyph: any;
  154. public x: number;
  155. public stave: Stave;
  156. public getBoundingBox(): BoundingBox;
  157. public setStave(stave: Stave): void;
  158. }
  159. export class ClefNote extends Note {
  160. constructor(type: string, size: string, annotation: string);
  161. public type: string;
  162. }
  163. export class Renderer {
  164. constructor(canvas: HTMLElement, backend: number);
  165. public static Backends: {
  166. CANVAS: number,
  167. RAPHAEL: number,
  168. SVG: number,
  169. VML: number
  170. };
  171. public resize(a: number, b: number): void;
  172. public getContext(): CanvasContext | SVGContext;
  173. }
  174. export class TimeSignature extends StaveModifier {
  175. constructor(timeSpec: string, customPadding?: any);
  176. }
  177. export class KeySignature extends StaveModifier {
  178. constructor(keySpec: string, cancelKeySpec: string, alterKeySpec?: string);
  179. }
  180. export class Accidental {
  181. constructor(type: string);
  182. }
  183. export class Annotation {
  184. constructor(type: string);
  185. }
  186. export class Articulation extends Modifier {
  187. constructor(type: string);
  188. }
  189. export class Ornament extends Modifier {
  190. constructor(type: string);
  191. setDelayed(delayed: boolean): void;
  192. setUpperAccidental(acc: string): void;
  193. setLowerAccidental(acc: string): void;
  194. }
  195. export class Beam {
  196. constructor(notes: StaveNote[], auto_stem: boolean);
  197. public setContext(ctx: RenderContext): Beam;
  198. public draw(): void;
  199. }
  200. export class Tuplet {
  201. constructor(notes: StaveNote[], options: any);
  202. public setContext(ctx: RenderContext): Tuplet;
  203. public draw(): void;
  204. }
  205. // interface for class Curve to draw slurs. The options are set to undefined
  206. export class Curve {
  207. constructor(from: StemmableNote, to: StemmableNote, options: any);
  208. public setContext(ctx: RenderContext): Curve;
  209. public draw(): void;
  210. }
  211. export class RenderContext {
  212. public scale(x: number, y: number): RenderContext;
  213. public fillRect(x: number, y: number, width: number, height: number): RenderContext
  214. public fillText(text: string, x: number, y: number): RenderContext;
  215. public setFont(family: string, size: number, weight: string): RenderContext;
  216. public beginPath(): RenderContext;
  217. public moveTo(x, y): RenderContext;
  218. public lineTo(x, y): RenderContext;
  219. public bezierCurveTo(cp1_x: number, cp1_y: number, cp2_x: number, cp2_y: number, end_x: number, end_y: number): RenderContext;
  220. public closePath(): RenderContext;
  221. public stroke(): RenderContext;
  222. public fill(): RenderContext;
  223. public save(): RenderContext;
  224. public restore(): RenderContext;
  225. public lineWidth: number;
  226. }
  227. export class CanvasContext extends RenderContext {
  228. public vexFlowCanvasContext: CanvasRenderingContext2D;
  229. }
  230. export class SVGContext extends RenderContext {
  231. public svg: SVGElement;
  232. public attributes: any;
  233. public state: any;
  234. }
  235. export class StaveConnector {
  236. constructor(top: Stave, bottom: Stave);
  237. public static type: any;
  238. public setType(type: any): StaveConnector;
  239. public setContext(ctx: RenderContext): StaveConnector;
  240. public setXShift(shift: number): StaveConnector;
  241. public top_stave: Stave;
  242. public bottom_stave: Stave;
  243. public thickness: number;
  244. public width: number;
  245. public x_shift: number;
  246. public draw(): void;
  247. }
  248. }
  249. }
  250. declare module "vexflow" {
  251. export = Vex;
  252. }