generateDiffImagesPuppeteerLocalhost.js 4.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127
  1. /*
  2. Render each OSMD sample, grab the generated images, and
  3. dump them into a local directory as PNG files.
  4. inspired by Vexflow's generate_png_images and vexflow-tests.js
  5. This is meant to be used with the visual regression test system in
  6. `tools/visual_regression.sh`. (TODO)
  7. */
  8. // function sleep(ms) {
  9. // return new Promise((resolve) => {
  10. // setTimeout(resolve, ms);
  11. // });
  12. // }
  13. const osmdPort = 8000 // OSMD webpack server port. OSMD has to be running (npm start) when this script runs.
  14. // main function
  15. async function init () {
  16. console.log('init')
  17. const fs = require('fs')
  18. const [sampleDir, imageDir] = process.argv.slice(2, 4)
  19. console.log('sampleDir: ' + sampleDir)
  20. console.log('imageDir: ' + imageDir)
  21. // Create the image directory if it doesn't exist.
  22. fs.mkdirSync(imageDir, { recursive: true })
  23. const samples = {
  24. 'Beethoven, L.v. - An die ferne Geliebte': 'Beethoven_AnDieFerneGeliebte.xml',
  25. 'Clementi, M. - Sonatina Op.36 No.1 Pt.1': 'MuzioClementi_SonatinaOpus36No1_Part1.xml'
  26. // "Hello World": "HelloWorld.xml",
  27. // "Clementi, M. - Sonatina Op.36 No.1 Pt.2": "MuzioClementi_SonatinaOpus36No1_Part2.xml",
  28. }
  29. const sampleKeys = Object.keys(samples)
  30. const sampleValues = Object.values(samples)
  31. const puppeteer = require('puppeteer')
  32. const browser = await puppeteer.launch({ headless: true })
  33. const page = await browser.newPage() // TODO set width/height
  34. // fix navigation error
  35. var responseEventOccurred = false
  36. var responseHandler = function (event) { responseEventOccurred = true }
  37. var responseWatcher = new Promise(function (resolve, reject) {
  38. setTimeout(function () {
  39. if (!responseEventOccurred) {
  40. resolve(true)
  41. } else {
  42. setTimeout(function () { resolve(true) }, 30000)
  43. }
  44. page.removeListener('response', responseHandler)
  45. }, 500)
  46. })
  47. page.on('response', responseHandler)
  48. // get image data
  49. const getDataUrl = async (page) => {
  50. return page.evaluate(async () => {
  51. return new Promise(resolve => {
  52. const canvasImage = document.getElementById('osmdCanvasVexFlowBackendCanvas')
  53. var imageData = canvasImage.toDataURL()
  54. // TODO fetch multiple pages from multiple OSMD backends
  55. resolve(imageData)
  56. })
  57. })
  58. }
  59. // generate png for all given samples
  60. for (let i = 0; i < sampleKeys.length; i++) {
  61. const sampleTitle = sampleKeys[i]
  62. const sampleFileName = sampleValues[i] // TODO maybe take filenames from script arguments
  63. const sampleParameter = `&openUrl=${sampleFileName}&endUrl`
  64. const pageUrl = `http://localhost:${osmdPort}/?showHeader=0&debugControls=0&backendType=canvas&pageBackgroundColor=FFFFFF${sampleParameter}` +
  65. sampleParameter
  66. console.log('puppeteer: page.goto url: ' + pageUrl)
  67. try {
  68. await page.goto(pageUrl, { waitUntil: 'networkidle2' })
  69. } catch (error) {
  70. console.log(error)
  71. console.log('[OSMD.generateImages] Error generating images: could not reach local OSMD server.' +
  72. 'Make sure to start OSMD (npm start) local webpack server before running this script.')
  73. process.exit(-1) // exit script with error. otherwise process will continue running
  74. }
  75. console.log('puppeteer.page.goto done')
  76. var navigationWatcher = page.waitForNavigation()
  77. await Promise.race([responseWatcher, navigationWatcher])
  78. console.log('navigation race done')
  79. const dataUrl = await getDataUrl(page)
  80. // console.log("dataUrl: " + dataUrl);
  81. const imageData = dataUrl.split(';base64,').pop()
  82. const imageBuffer = Buffer.from(imageData, 'base64')
  83. var fileName = `${imageDir}/${sampleTitle}.png`
  84. console.log('got image data, saving to: ' + fileName)
  85. fs.writeFileSync(fileName, imageBuffer, { encoding: 'base64' })
  86. }
  87. // const html = await page.content();
  88. // console.log("page content: " + html);
  89. browser.close()
  90. console.log('puppeteer browser closed. exiting.')
  91. }
  92. // function start() {
  93. // // await (async () => {
  94. // // init();
  95. // // });
  96. // (async function(){
  97. // await init();
  98. // // more code here or the await is useless
  99. // })();
  100. // }
  101. // function resizeCanvas (elementId, width, height) {
  102. // $('#' + elementId).width(width)
  103. // $('#' + elementId).attr('width', width)
  104. // $('#' + elementId).attr('height', height)
  105. // }
  106. init()