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@@ -924,7 +924,7 @@ serializeAsJSON({
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Takes the scene elements and state and returns a JSON string. Deleted `elements`as well as most properties from `AppState` are removed from the resulting JSON. (see [`serializeAsJSON()`](https://github.com/excalidraw/excalidraw/blob/master/src/data/json.ts#L16) source for details).
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Takes the scene elements and state and returns a JSON string. Deleted `elements`as well as most properties from `AppState` are removed from the resulting JSON. (see [`serializeAsJSON()`](https://github.com/excalidraw/excalidraw/blob/master/src/data/json.ts#L16) source for details).
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-If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE_PATH` to the desired value.
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+If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE` to the desired value.
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#### `serializeLibraryAsJSON`
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#### `serializeLibraryAsJSON`
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@@ -937,7 +937,7 @@ serializeLibraryAsJSON({
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Takes the library items and returns a JSON string.
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Takes the library items and returns a JSON string.
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-If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE_PATH` to the desired value.
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+If you want to overwrite the source field in the JSON string, you can set `window.EXCALIDRAW_EXPORT_SOURCE` to the desired value.
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#### `getSceneVersion`
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#### `getSceneVersion`
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