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- import React from "react";
- import socketIOClient from "socket.io-client";
- import rough from "roughjs/bin/rough";
- import { RoughCanvas } from "roughjs/bin/canvas";
- import {
- newElement,
- newTextElement,
- duplicateElement,
- resizeTest,
- normalizeResizeHandle,
- isInvisiblySmallElement,
- isTextElement,
- textWysiwyg,
- getCommonBounds,
- getCursorForResizingElement,
- getPerfectElementSize,
- normalizeDimensions,
- getElementMap,
- getDrawingVersion,
- getSyncableElements,
- hasNonDeletedElements,
- newLinearElement,
- } from "../element";
- import {
- deleteSelectedElements,
- getElementsWithinSelection,
- isOverScrollBars,
- getElementAtPosition,
- getElementContainingPosition,
- getNormalizedZoom,
- getSelectedElements,
- globalSceneState,
- isSomeElementSelected,
- } from "../scene";
- import {
- decryptAESGEM,
- encryptAESGEM,
- saveToLocalStorage,
- loadScene,
- loadFromBlob,
- SOCKET_SERVER,
- SocketUpdateDataSource,
- exportCanvas,
- } from "../data";
- import { restore } from "../data/restore";
- import { renderScene } from "../renderer";
- import { AppState, GestureEvent, Gesture } from "../types";
- import { ExcalidrawElement, ExcalidrawLinearElement } from "../element/types";
- import {
- isWritableElement,
- isInputLike,
- isToolIcon,
- debounce,
- distance,
- distance2d,
- resetCursor,
- viewportCoordsToSceneCoords,
- sceneCoordsToViewportCoords,
- } from "../utils";
- import { KEYS, isArrowKey } from "../keys";
- import { findShapeByKey, shapesShortcutKeys } from "../shapes";
- import { createHistory, SceneHistory } from "../history";
- import ContextMenu from "./ContextMenu";
- import { getElementWithResizeHandler } from "../element/resizeTest";
- import { ActionManager } from "../actions/manager";
- import "../actions";
- import { actions } from "../actions/register";
- import { ActionResult } from "../actions/types";
- import { getDefaultAppState } from "../appState";
- import { t, getLanguage } from "../i18n";
- import {
- copyToAppClipboard,
- getClipboardContent,
- probablySupportsClipboardBlob,
- } from "../clipboard";
- import { normalizeScroll } from "../scene";
- import { getCenter, getDistance } from "../gesture";
- import { createUndoAction, createRedoAction } from "../actions/actionHistory";
- import {
- CURSOR_TYPE,
- ELEMENT_SHIFT_TRANSLATE_AMOUNT,
- ELEMENT_TRANSLATE_AMOUNT,
- POINTER_BUTTON,
- DRAGGING_THRESHOLD,
- TEXT_TO_CENTER_SNAP_THRESHOLD,
- ARROW_CONFIRM_THRESHOLD,
- } from "../constants";
- import { LayerUI } from "./LayerUI";
- import { ScrollBars } from "../scene/types";
- import { generateCollaborationLink, getCollaborationLinkData } from "../data";
- import { mutateElement, newElementWith } from "../element/mutateElement";
- import { invalidateShapeForElement } from "../renderer/renderElement";
- import { unstable_batchedUpdates } from "react-dom";
- import { SceneStateCallbackRemover } from "../scene/globalScene";
- import { isLinearElement } from "../element/typeChecks";
- import { rescalePoints } from "../points";
- import { actionFinalize } from "../actions";
- /**
- * @param func handler taking at most single parameter (event).
- */
- function withBatchedUpdates<
- TFunction extends ((event: any) => void) | (() => void)
- >(func: Parameters<TFunction>["length"] extends 0 | 1 ? TFunction : never) {
- return ((event) => {
- unstable_batchedUpdates(func as TFunction, event);
- }) as TFunction;
- }
- const { history } = createHistory();
- let cursorX = 0;
- let cursorY = 0;
- let isHoldingSpace: boolean = false;
- let isPanning: boolean = false;
- let isDraggingScrollBar: boolean = false;
- let currentScrollBars: ScrollBars = { horizontal: null, vertical: null };
- let lastPointerUp: ((event: any) => void) | null = null;
- const gesture: Gesture = {
- pointers: new Map(),
- lastCenter: null,
- initialDistance: null,
- initialScale: null,
- };
- function setCursorForShape(shape: string) {
- if (shape === "selection") {
- resetCursor();
- } else {
- document.documentElement.style.cursor =
- shape === "text" ? CURSOR_TYPE.TEXT : CURSOR_TYPE.CROSSHAIR;
- }
- }
- export class App extends React.Component<any, AppState> {
- canvas: HTMLCanvasElement | null = null;
- rc: RoughCanvas | null = null;
- socket: SocketIOClient.Socket | null = null;
- socketInitialized: boolean = false; // we don't want the socket to emit any updates until it is fully initalized
- roomID: string | null = null;
- roomKey: string | null = null;
- lastBroadcastedOrReceivedSceneVersion: number = -1;
- removeSceneCallback: SceneStateCallbackRemover | null = null;
- actionManager: ActionManager;
- canvasOnlyActions = ["selectAll"];
- public state: AppState = {
- ...getDefaultAppState(),
- isLoading: true,
- };
- constructor(props: any) {
- super(props);
- this.actionManager = new ActionManager(
- this.syncActionResult,
- () => this.state,
- () => globalSceneState.getAllElements(),
- );
- this.actionManager.registerAll(actions);
- this.actionManager.registerAction(createUndoAction(history));
- this.actionManager.registerAction(createRedoAction(history));
- }
- public render() {
- const canvasDOMWidth = window.innerWidth;
- const canvasDOMHeight = window.innerHeight;
- const canvasScale = window.devicePixelRatio;
- const canvasWidth = canvasDOMWidth * canvasScale;
- const canvasHeight = canvasDOMHeight * canvasScale;
- return (
- <div className="container">
- <LayerUI
- canvas={this.canvas}
- appState={this.state}
- setAppState={this.setAppState}
- actionManager={this.actionManager}
- elements={globalSceneState.getAllElements().filter((element) => {
- return !element.isDeleted;
- })}
- setElements={this.setElements}
- language={getLanguage()}
- onRoomCreate={this.createRoom}
- onRoomDestroy={this.destroyRoom}
- onLockToggle={this.toggleLock}
- />
- <main>
- <canvas
- id="canvas"
- style={{
- width: canvasDOMWidth,
- height: canvasDOMHeight,
- }}
- width={canvasWidth}
- height={canvasHeight}
- ref={(canvas) => {
- // canvas is null when unmounting
- if (canvas !== null) {
- this.canvas = canvas;
- this.rc = rough.canvas(this.canvas);
- this.canvas.addEventListener("wheel", this.handleWheel, {
- passive: false,
- });
- } else {
- this.canvas?.removeEventListener("wheel", this.handleWheel);
- }
- }}
- onContextMenu={this.handleCanvasContextMenu}
- onPointerDown={this.handleCanvasPointerDown}
- onDoubleClick={this.handleCanvasDoubleClick}
- onPointerMove={this.handleCanvasPointerMove}
- onPointerUp={this.removePointer}
- onPointerCancel={this.removePointer}
- onDrop={(event) => {
- const file = event.dataTransfer.files[0];
- if (
- file?.type === "application/json" ||
- file?.name.endsWith(".excalidraw")
- ) {
- this.setState({ isLoading: true });
- loadFromBlob(file)
- .then(({ elements, appState }) =>
- this.syncActionResult({
- elements,
- appState: {
- ...(appState || this.state),
- isLoading: false,
- },
- commitToHistory: false,
- }),
- )
- .catch((error) => {
- console.error(error);
- this.setState({ isLoading: false });
- });
- }
- }}
- >
- {t("labels.drawingCanvas")}
- </canvas>
- </main>
- </div>
- );
- }
- private syncActionResult = withBatchedUpdates((res: ActionResult) => {
- if (this.unmounted) {
- return;
- }
- if (res.elements) {
- globalSceneState.replaceAllElements(res.elements);
- if (res.commitToHistory) {
- history.resumeRecording();
- }
- }
- if (res.appState) {
- if (res.commitToHistory) {
- history.resumeRecording();
- }
- this.setState((state) => ({
- ...res.appState,
- isCollaborating: state.isCollaborating,
- collaborators: state.collaborators,
- }));
- }
- });
- // Lifecycle
- private onBlur = withBatchedUpdates(() => {
- isHoldingSpace = false;
- this.saveDebounced();
- this.saveDebounced.flush();
- });
- private onUnload = () => {
- this.destroySocketClient();
- this.onBlur();
- };
- private disableEvent: EventHandlerNonNull = (event) => {
- event.preventDefault();
- };
- private initializeScene = async () => {
- const searchParams = new URLSearchParams(window.location.search);
- const id = searchParams.get("id");
- const jsonMatch = window.location.hash.match(
- /^#json=([0-9]+),([a-zA-Z0-9_-]+)$/,
- );
- const isCollaborationScene = getCollaborationLinkData(window.location.href);
- if (!isCollaborationScene) {
- let scene: ResolutionType<typeof loadScene> | undefined;
- // Backwards compatibility with legacy url format
- if (id) {
- scene = await loadScene(id);
- } else if (jsonMatch) {
- scene = await loadScene(jsonMatch[1], jsonMatch[2]);
- } else {
- scene = await loadScene(null);
- }
- if (scene) {
- this.syncActionResult(scene);
- }
- }
- if (this.state.isLoading) {
- this.setState({ isLoading: false });
- }
- // run this last else the `isLoading` state
- if (isCollaborationScene) {
- this.initializeSocketClient({ showLoadingState: true });
- }
- };
- private unmounted = false;
- public async componentDidMount() {
- if (
- process.env.NODE_ENV === "test" ||
- process.env.NODE_ENV === "development"
- ) {
- const setState = this.setState.bind(this);
- Object.defineProperties(window.h, {
- state: {
- configurable: true,
- get: () => {
- return this.state;
- },
- },
- setState: {
- configurable: true,
- value: (...args: Parameters<typeof setState>) => {
- return this.setState(...args);
- },
- },
- app: {
- configurable: true,
- value: this,
- },
- });
- }
- this.removeSceneCallback = globalSceneState.addCallback(
- this.onSceneUpdated,
- );
- document.addEventListener("copy", this.onCopy);
- document.addEventListener("paste", this.pasteFromClipboard);
- document.addEventListener("cut", this.onCut);
- document.addEventListener("keydown", this.onKeyDown, false);
- document.addEventListener("keyup", this.onKeyUp, { passive: true });
- document.addEventListener("mousemove", this.updateCurrentCursorPosition);
- window.addEventListener("resize", this.onResize, false);
- window.addEventListener("unload", this.onUnload, false);
- window.addEventListener("blur", this.onBlur, false);
- window.addEventListener("dragover", this.disableEvent, false);
- window.addEventListener("drop", this.disableEvent, false);
- // Safari-only desktop pinch zoom
- document.addEventListener(
- "gesturestart",
- this.onGestureStart as any,
- false,
- );
- document.addEventListener(
- "gesturechange",
- this.onGestureChange as any,
- false,
- );
- document.addEventListener("gestureend", this.onGestureEnd as any, false);
- window.addEventListener("beforeunload", this.beforeUnload);
- this.initializeScene();
- }
- public componentWillUnmount() {
- this.unmounted = true;
- this.removeSceneCallback!();
- document.removeEventListener("copy", this.onCopy);
- document.removeEventListener("paste", this.pasteFromClipboard);
- document.removeEventListener("cut", this.onCut);
- document.removeEventListener("keydown", this.onKeyDown, false);
- document.removeEventListener(
- "mousemove",
- this.updateCurrentCursorPosition,
- false,
- );
- document.removeEventListener("keyup", this.onKeyUp);
- window.removeEventListener("resize", this.onResize, false);
- window.removeEventListener("unload", this.onUnload, false);
- window.removeEventListener("blur", this.onBlur, false);
- window.removeEventListener("dragover", this.disableEvent, false);
- window.removeEventListener("drop", this.disableEvent, false);
- document.removeEventListener(
- "gesturestart",
- this.onGestureStart as any,
- false,
- );
- document.removeEventListener(
- "gesturechange",
- this.onGestureChange as any,
- false,
- );
- document.removeEventListener("gestureend", this.onGestureEnd as any, false);
- window.removeEventListener("beforeunload", this.beforeUnload);
- }
- private onResize = withBatchedUpdates(() => {
- globalSceneState
- .getAllElements()
- .forEach((element) => invalidateShapeForElement(element));
- this.setState({});
- });
- private beforeUnload = withBatchedUpdates((event: BeforeUnloadEvent) => {
- if (
- this.state.isCollaborating &&
- hasNonDeletedElements(globalSceneState.getAllElements())
- ) {
- event.preventDefault();
- // NOTE: modern browsers no longer allow showing a custom message here
- event.returnValue = "";
- }
- });
- componentDidUpdate() {
- if (this.state.isCollaborating && !this.socket) {
- this.initializeSocketClient({ showLoadingState: true });
- }
- const pointerViewportCoords: {
- [id: string]: { x: number; y: number };
- } = {};
- this.state.collaborators.forEach((user, socketID) => {
- if (!user.pointer) {
- return;
- }
- pointerViewportCoords[socketID] = sceneCoordsToViewportCoords(
- {
- sceneX: user.pointer.x,
- sceneY: user.pointer.y,
- },
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- });
- const { atLeastOneVisibleElement, scrollBars } = renderScene(
- globalSceneState.getAllElements(),
- this.state,
- this.state.selectionElement,
- window.devicePixelRatio,
- this.rc!,
- this.canvas!,
- {
- scrollX: this.state.scrollX,
- scrollY: this.state.scrollY,
- viewBackgroundColor: this.state.viewBackgroundColor,
- zoom: this.state.zoom,
- remotePointerViewportCoords: pointerViewportCoords,
- },
- {
- renderOptimizations: true,
- },
- );
- if (scrollBars) {
- currentScrollBars = scrollBars;
- }
- const scrolledOutside =
- !atLeastOneVisibleElement &&
- hasNonDeletedElements(globalSceneState.getAllElements());
- if (this.state.scrolledOutside !== scrolledOutside) {
- this.setState({ scrolledOutside: scrolledOutside });
- }
- this.saveDebounced();
- if (
- getDrawingVersion(globalSceneState.getAllElements()) >
- this.lastBroadcastedOrReceivedSceneVersion
- ) {
- this.broadcastSceneUpdate();
- }
- history.record(this.state, globalSceneState.getAllElements());
- }
- // Copy/paste
- private onCut = withBatchedUpdates((event: ClipboardEvent) => {
- if (isWritableElement(event.target)) {
- return;
- }
- copyToAppClipboard(globalSceneState.getAllElements(), this.state);
- const { elements: nextElements, appState } = deleteSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- globalSceneState.replaceAllElements(nextElements);
- history.resumeRecording();
- this.setState({ ...appState });
- event.preventDefault();
- });
- private onCopy = withBatchedUpdates((event: ClipboardEvent) => {
- if (isWritableElement(event.target)) {
- return;
- }
- copyToAppClipboard(globalSceneState.getAllElements(), this.state);
- event.preventDefault();
- });
- private copyToAppClipboard = () => {
- copyToAppClipboard(globalSceneState.getAllElements(), this.state);
- };
- private copyToClipboardAsPng = () => {
- const selectedElements = getSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- exportCanvas(
- "clipboard",
- selectedElements.length
- ? selectedElements
- : globalSceneState.getAllElements(),
- this.state,
- this.canvas!,
- this.state,
- );
- };
- private pasteFromClipboard = withBatchedUpdates(
- async (event: ClipboardEvent | null) => {
- // #686
- const target = document.activeElement;
- const elementUnderCursor = document.elementFromPoint(cursorX, cursorY);
- if (
- // if no ClipboardEvent supplied, assume we're pasting via contextMenu
- // thus these checks don't make sense
- !event ||
- (elementUnderCursor instanceof HTMLCanvasElement &&
- !isWritableElement(target))
- ) {
- const data = await getClipboardContent(event);
- if (data.elements) {
- this.addElementsFromPaste(data.elements);
- } else if (data.text) {
- const { x, y } = viewportCoordsToSceneCoords(
- { clientX: cursorX, clientY: cursorY },
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- const element = newTextElement({
- x: x,
- y: y,
- strokeColor: this.state.currentItemStrokeColor,
- backgroundColor: this.state.currentItemBackgroundColor,
- fillStyle: this.state.currentItemFillStyle,
- strokeWidth: this.state.currentItemStrokeWidth,
- roughness: this.state.currentItemRoughness,
- opacity: this.state.currentItemOpacity,
- text: data.text,
- font: this.state.currentItemFont,
- });
- globalSceneState.replaceAllElements([
- ...globalSceneState.getAllElements(),
- element,
- ]);
- this.setState({ selectedElementIds: { [element.id]: true } });
- history.resumeRecording();
- }
- this.selectShapeTool("selection");
- event?.preventDefault();
- }
- },
- );
- private addElementsFromPaste = (
- clipboardElements: readonly ExcalidrawElement[],
- ) => {
- const [minX, minY, maxX, maxY] = getCommonBounds(clipboardElements);
- const elementsCenterX = distance(minX, maxX) / 2;
- const elementsCenterY = distance(minY, maxY) / 2;
- const { x, y } = viewportCoordsToSceneCoords(
- { clientX: cursorX, clientY: cursorY },
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- const dx = x - elementsCenterX;
- const dy = y - elementsCenterY;
- const newElements = clipboardElements.map((element) =>
- duplicateElement(element, {
- x: element.x + dx - minX,
- y: element.y + dy - minY,
- }),
- );
- globalSceneState.replaceAllElements([
- ...globalSceneState.getAllElements(),
- ...newElements,
- ]);
- history.resumeRecording();
- this.setState({
- selectedElementIds: newElements.reduce((map, element) => {
- map[element.id] = true;
- return map;
- }, {} as any),
- });
- };
- // Collaboration
- setAppState = (obj: any) => {
- this.setState(obj);
- };
- removePointer = (event: React.PointerEvent<HTMLElement>) => {
- gesture.pointers.delete(event.pointerId);
- };
- createRoom = async () => {
- window.history.pushState(
- {},
- "Excalidraw",
- await generateCollaborationLink(),
- );
- this.initializeSocketClient({ showLoadingState: false });
- };
- destroyRoom = () => {
- window.history.pushState({}, "Excalidraw", window.location.origin);
- this.destroySocketClient();
- };
- toggleLock = () => {
- this.setState((prevState) => ({
- elementLocked: !prevState.elementLocked,
- elementType: prevState.elementLocked
- ? "selection"
- : prevState.elementType,
- }));
- };
- private destroySocketClient = () => {
- this.setState({
- isCollaborating: false,
- collaborators: new Map(),
- });
- if (this.socket) {
- this.socket.close();
- this.socket = null;
- this.roomID = null;
- this.roomKey = null;
- }
- };
- private initializeSocketClient = (opts: { showLoadingState: boolean }) => {
- if (this.socket) {
- return;
- }
- const roomMatch = getCollaborationLinkData(window.location.href);
- if (roomMatch) {
- const initialize = () => {
- this.socketInitialized = true;
- clearTimeout(initializationTimer);
- if (this.state.isLoading && !this.unmounted) {
- this.setState({ isLoading: false });
- }
- };
- // fallback in case you're not alone in the room but still don't receive
- // initial SCENE_UPDATE message
- const initializationTimer = setTimeout(initialize, 5000);
- this.socket = socketIOClient(SOCKET_SERVER);
- this.roomID = roomMatch[1];
- this.roomKey = roomMatch[2];
- this.socket.on("init-room", () => {
- this.socket && this.socket.emit("join-room", this.roomID);
- });
- this.socket.on(
- "client-broadcast",
- async (encryptedData: ArrayBuffer, iv: Uint8Array) => {
- if (!this.roomKey) {
- return;
- }
- const decryptedData = await decryptAESGEM(
- encryptedData,
- this.roomKey,
- iv,
- );
- switch (decryptedData.type) {
- case "INVALID_RESPONSE":
- return;
- case "SCENE_UPDATE": {
- const { elements: remoteElements } = decryptedData.payload;
- const restoredState = restore(remoteElements || [], null, {
- scrollToContent: true,
- });
- // Perform reconciliation - in collaboration, if we encounter
- // elements with more staler versions than ours, ignore them
- // and keep ours.
- if (
- globalSceneState.getAllElements() == null ||
- globalSceneState.getAllElements().length === 0
- ) {
- globalSceneState.replaceAllElements(restoredState.elements);
- } else {
- // create a map of ids so we don't have to iterate
- // over the array more than once.
- const localElementMap = getElementMap(
- globalSceneState.getAllElements(),
- );
- // Reconcile
- globalSceneState.replaceAllElements(
- restoredState.elements
- .reduce((elements, element) => {
- // if the remote element references one that's currently
- // edited on local, skip it (it'll be added in the next
- // step)
- if (
- element.id === this.state.editingElement?.id ||
- element.id === this.state.resizingElement?.id ||
- element.id === this.state.draggingElement?.id
- ) {
- return elements;
- }
- if (
- localElementMap.hasOwnProperty(element.id) &&
- localElementMap[element.id].version > element.version
- ) {
- elements.push(localElementMap[element.id]);
- delete localElementMap[element.id];
- } else if (
- localElementMap.hasOwnProperty(element.id) &&
- localElementMap[element.id].version ===
- element.version &&
- localElementMap[element.id].versionNonce !==
- element.versionNonce
- ) {
- // resolve conflicting edits deterministically by taking the one with the lowest versionNonce
- if (
- localElementMap[element.id].versionNonce <
- element.versionNonce
- ) {
- elements.push(localElementMap[element.id]);
- } else {
- // it should be highly unlikely that the two versionNonces are the same. if we are
- // really worried about this, we can replace the versionNonce with the socket id.
- elements.push(element);
- }
- delete localElementMap[element.id];
- } else {
- elements.push(element);
- delete localElementMap[element.id];
- }
- return elements;
- }, [] as Mutable<typeof restoredState.elements>)
- // add local elements that weren't deleted or on remote
- .concat(...Object.values(localElementMap)),
- );
- }
- this.lastBroadcastedOrReceivedSceneVersion = getDrawingVersion(
- globalSceneState.getAllElements(),
- );
- // We haven't yet implemented multiplayer undo functionality, so we clear the undo stack
- // when we receive any messages from another peer. This UX can be pretty rough -- if you
- // undo, a user makes a change, and then try to redo, your element(s) will be lost. However,
- // right now we think this is the right tradeoff.
- history.clear();
- if (this.socketInitialized === false) {
- initialize();
- }
- break;
- }
- case "MOUSE_LOCATION": {
- const { socketID, pointerCoords } = decryptedData.payload;
- this.setState((state) => {
- if (!state.collaborators.has(socketID)) {
- state.collaborators.set(socketID, {});
- }
- const user = state.collaborators.get(socketID)!;
- user.pointer = pointerCoords;
- state.collaborators.set(socketID, user);
- return state;
- });
- break;
- }
- }
- },
- );
- this.socket.on("first-in-room", () => {
- if (this.socket) {
- this.socket.off("first-in-room");
- }
- initialize();
- });
- this.socket.on("room-user-change", (clients: string[]) => {
- this.setState((state) => {
- const collaborators: typeof state.collaborators = new Map();
- for (const socketID of clients) {
- if (state.collaborators.has(socketID)) {
- collaborators.set(socketID, state.collaborators.get(socketID)!);
- } else {
- collaborators.set(socketID, {});
- }
- }
- return {
- ...state,
- collaborators,
- };
- });
- });
- this.socket.on("new-user", async (socketID: string) => {
- this.broadcastSceneUpdate();
- });
- this.setState({
- isCollaborating: true,
- isLoading: opts.showLoadingState ? true : this.state.isLoading,
- });
- }
- };
- private broadcastMouseLocation = (payload: {
- pointerCoords: SocketUpdateDataSource["MOUSE_LOCATION"]["payload"]["pointerCoords"];
- }) => {
- if (this.socket?.id) {
- const data: SocketUpdateDataSource["MOUSE_LOCATION"] = {
- type: "MOUSE_LOCATION",
- payload: {
- socketID: this.socket.id,
- pointerCoords: payload.pointerCoords,
- },
- };
- return this._broadcastSocketData(
- data as typeof data & { _brand: "socketUpdateData" },
- );
- }
- };
- private broadcastSceneUpdate = () => {
- const data: SocketUpdateDataSource["SCENE_UPDATE"] = {
- type: "SCENE_UPDATE",
- payload: {
- elements: getSyncableElements(globalSceneState.getAllElements()),
- },
- };
- this.lastBroadcastedOrReceivedSceneVersion = Math.max(
- this.lastBroadcastedOrReceivedSceneVersion,
- getDrawingVersion(globalSceneState.getAllElements()),
- );
- return this._broadcastSocketData(
- data as typeof data & { _brand: "socketUpdateData" },
- );
- };
- // Low-level. Use type-specific broadcast* method.
- private async _broadcastSocketData(
- data: SocketUpdateDataSource[keyof SocketUpdateDataSource] & {
- _brand: "socketUpdateData";
- },
- ) {
- if (this.socketInitialized && this.socket && this.roomID && this.roomKey) {
- const json = JSON.stringify(data);
- const encoded = new TextEncoder().encode(json);
- const encrypted = await encryptAESGEM(encoded, this.roomKey);
- this.socket.emit(
- "server-broadcast",
- this.roomID,
- encrypted.data,
- encrypted.iv,
- );
- }
- }
- private onSceneUpdated = () => {
- this.setState({});
- };
- private updateCurrentCursorPosition = withBatchedUpdates(
- (event: MouseEvent) => {
- cursorX = event.x;
- cursorY = event.y;
- },
- );
- // Input handling
- private onKeyDown = withBatchedUpdates((event: KeyboardEvent) => {
- if (
- (isWritableElement(event.target) && event.key !== KEYS.ESCAPE) ||
- // case: using arrows to move between buttons
- (isArrowKey(event.key) && isInputLike(event.target))
- ) {
- return;
- }
- if (event.code === "KeyC" && event.altKey && event.shiftKey) {
- this.copyToClipboardAsPng();
- event.preventDefault();
- return;
- }
- if (this.actionManager.handleKeyDown(event)) {
- return;
- }
- const shape = findShapeByKey(event.key);
- if (isArrowKey(event.key)) {
- const step = event.shiftKey
- ? ELEMENT_SHIFT_TRANSLATE_AMOUNT
- : ELEMENT_TRANSLATE_AMOUNT;
- globalSceneState.replaceAllElements(
- globalSceneState.getAllElements().map((el) => {
- if (this.state.selectedElementIds[el.id]) {
- const update: { x?: number; y?: number } = {};
- if (event.key === KEYS.ARROW_LEFT) {
- update.x = el.x - step;
- } else if (event.key === KEYS.ARROW_RIGHT) {
- update.x = el.x + step;
- } else if (event.key === KEYS.ARROW_UP) {
- update.y = el.y - step;
- } else if (event.key === KEYS.ARROW_DOWN) {
- update.y = el.y + step;
- }
- return newElementWith(el, update);
- }
- return el;
- }),
- );
- event.preventDefault();
- } else if (event.key === KEYS.ENTER) {
- const selectedElements = getSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- if (
- selectedElements.length === 1 &&
- !isLinearElement(selectedElements[0])
- ) {
- const selectedElement = selectedElements[0];
- const x = selectedElement.x + selectedElement.width / 2;
- const y = selectedElement.y + selectedElement.height / 2;
- this.startTextEditing({
- x: x,
- y: y,
- });
- event.preventDefault();
- return;
- }
- } else if (
- !event.ctrlKey &&
- !event.altKey &&
- !event.metaKey &&
- this.state.draggingElement === null
- ) {
- if (shapesShortcutKeys.includes(event.key.toLowerCase())) {
- this.selectShapeTool(shape);
- } else if (event.key === "q") {
- this.toggleLock();
- }
- }
- if (event.key === KEYS.SPACE && gesture.pointers.size === 0) {
- isHoldingSpace = true;
- document.documentElement.style.cursor = CURSOR_TYPE.GRABBING;
- }
- });
- private onKeyUp = withBatchedUpdates((event: KeyboardEvent) => {
- if (event.key === KEYS.SPACE) {
- if (this.state.elementType === "selection") {
- resetCursor();
- } else {
- document.documentElement.style.cursor =
- this.state.elementType === "text"
- ? CURSOR_TYPE.TEXT
- : CURSOR_TYPE.CROSSHAIR;
- this.setState({ selectedElementIds: {} });
- }
- isHoldingSpace = false;
- }
- });
- private selectShapeTool(elementType: AppState["elementType"]) {
- if (!isHoldingSpace) {
- setCursorForShape(elementType);
- }
- if (isToolIcon(document.activeElement)) {
- document.activeElement.blur();
- }
- if (elementType !== "selection") {
- this.setState({ elementType, selectedElementIds: {} });
- } else {
- this.setState({ elementType });
- }
- }
- private onGestureStart = withBatchedUpdates((event: GestureEvent) => {
- event.preventDefault();
- gesture.initialScale = this.state.zoom;
- });
- private onGestureChange = withBatchedUpdates((event: GestureEvent) => {
- event.preventDefault();
- this.setState({
- zoom: getNormalizedZoom(gesture.initialScale! * event.scale),
- });
- });
- private onGestureEnd = withBatchedUpdates((event: GestureEvent) => {
- event.preventDefault();
- gesture.initialScale = null;
- });
- private setElements = (elements: readonly ExcalidrawElement[]) => {
- globalSceneState.replaceAllElements(elements);
- };
- private startTextEditing = ({
- x,
- y,
- clientX,
- clientY,
- centerIfPossible = true,
- }: {
- x: number;
- y: number;
- clientX?: number;
- clientY?: number;
- centerIfPossible?: boolean;
- }) => {
- const elementAtPosition = getElementAtPosition(
- globalSceneState.getAllElements(),
- this.state,
- x,
- y,
- this.state.zoom,
- );
- const element =
- elementAtPosition && isTextElement(elementAtPosition)
- ? elementAtPosition
- : newTextElement({
- x: x,
- y: y,
- strokeColor: this.state.currentItemStrokeColor,
- backgroundColor: this.state.currentItemBackgroundColor,
- fillStyle: this.state.currentItemFillStyle,
- strokeWidth: this.state.currentItemStrokeWidth,
- roughness: this.state.currentItemRoughness,
- opacity: this.state.currentItemOpacity,
- text: "",
- font: this.state.currentItemFont,
- });
- this.setState({ editingElement: element });
- let textX = clientX || x;
- let textY = clientY || y;
- if (elementAtPosition && isTextElement(elementAtPosition)) {
- globalSceneState.replaceAllElements(
- globalSceneState
- .getAllElements()
- .filter((element) => element.id !== elementAtPosition.id),
- );
- const centerElementX = elementAtPosition.x + elementAtPosition.width / 2;
- const centerElementY = elementAtPosition.y + elementAtPosition.height / 2;
- const {
- x: centerElementXInViewport,
- y: centerElementYInViewport,
- } = sceneCoordsToViewportCoords(
- { sceneX: centerElementX, sceneY: centerElementY },
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- textX = centerElementXInViewport;
- textY = centerElementYInViewport;
- // x and y will change after calling newTextElement function
- mutateElement(element, {
- x: centerElementX,
- y: centerElementY,
- });
- } else if (centerIfPossible) {
- const snappedToCenterPosition = this.getTextWysiwygSnappedToCenterPosition(
- x,
- y,
- );
- if (snappedToCenterPosition) {
- mutateElement(element, {
- x: snappedToCenterPosition.elementCenterX,
- y: snappedToCenterPosition.elementCenterY,
- });
- textX = snappedToCenterPosition.wysiwygX;
- textY = snappedToCenterPosition.wysiwygY;
- }
- }
- const resetSelection = () => {
- this.setState({
- draggingElement: null,
- editingElement: null,
- });
- };
- // deselect all other elements when inserting text
- this.setState({ selectedElementIds: {} });
- textWysiwyg({
- initText: element.text,
- x: textX,
- y: textY,
- strokeColor: element.strokeColor,
- font: element.font,
- opacity: this.state.currentItemOpacity,
- zoom: this.state.zoom,
- onSubmit: (text) => {
- if (text) {
- globalSceneState.replaceAllElements([
- ...globalSceneState.getAllElements(),
- // we need to recreate the element to update dimensions & position
- newTextElement({ ...element, text, font: element.font }),
- ]);
- }
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [element.id]: true,
- },
- }));
- history.resumeRecording();
- resetSelection();
- },
- onCancel: () => {
- resetSelection();
- },
- });
- };
- private handleCanvasDoubleClick = (
- event: React.MouseEvent<HTMLCanvasElement>,
- ) => {
- // case: double-clicking with arrow/line tool selected would both create
- // text and enter multiElement mode
- if (this.state.multiElement) {
- return;
- }
- resetCursor();
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- this.startTextEditing({
- x: x,
- y: y,
- clientX: event.clientX,
- clientY: event.clientY,
- centerIfPossible: !event.altKey,
- });
- };
- private handleCanvasPointerMove = (
- event: React.PointerEvent<HTMLCanvasElement>,
- ) => {
- const pointerCoords = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- this.savePointer(pointerCoords);
- if (gesture.pointers.has(event.pointerId)) {
- gesture.pointers.set(event.pointerId, {
- x: event.clientX,
- y: event.clientY,
- });
- }
- if (gesture.pointers.size === 2) {
- const center = getCenter(gesture.pointers);
- const deltaX = center.x - gesture.lastCenter!.x;
- const deltaY = center.y - gesture.lastCenter!.y;
- gesture.lastCenter = center;
- const distance = getDistance(Array.from(gesture.pointers.values()));
- const scaleFactor = distance / gesture.initialDistance!;
- this.setState({
- scrollX: normalizeScroll(this.state.scrollX + deltaX / this.state.zoom),
- scrollY: normalizeScroll(this.state.scrollY + deltaY / this.state.zoom),
- zoom: getNormalizedZoom(gesture.initialScale! * scaleFactor),
- });
- } else {
- gesture.lastCenter = gesture.initialDistance = gesture.initialScale = null;
- }
- if (isHoldingSpace || isPanning || isDraggingScrollBar) {
- return;
- }
- const {
- isOverHorizontalScrollBar,
- isOverVerticalScrollBar,
- } = isOverScrollBars(currentScrollBars, event.clientX, event.clientY);
- const isOverScrollBar =
- isOverVerticalScrollBar || isOverHorizontalScrollBar;
- if (!this.state.draggingElement && !this.state.multiElement) {
- if (isOverScrollBar) {
- resetCursor();
- } else {
- setCursorForShape(this.state.elementType);
- }
- }
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- if (this.state.multiElement) {
- const { multiElement } = this.state;
- const { x: rx, y: ry } = multiElement;
- const { points, lastCommittedPoint } = multiElement;
- const lastPoint = points[points.length - 1];
- setCursorForShape(this.state.elementType);
- if (lastPoint === lastCommittedPoint) {
- // if we haven't yet created a temp point and we're beyond commit-zone
- // threshold, add a point
- if (
- distance2d(x - rx, y - ry, lastPoint[0], lastPoint[1]) >=
- ARROW_CONFIRM_THRESHOLD
- ) {
- mutateElement(multiElement, {
- points: [...points, [x - rx, y - ry]],
- });
- } else {
- document.documentElement.style.cursor = CURSOR_TYPE.POINTER;
- // in this branch, we're inside the commit zone, and no uncommitted
- // point exists. Thus do nothing (don't add/remove points).
- }
- } else {
- // cursor moved inside commit zone, and there's uncommitted point,
- // thus remove it
- if (
- points.length > 2 &&
- lastCommittedPoint &&
- distance2d(
- x - rx,
- y - ry,
- lastCommittedPoint[0],
- lastCommittedPoint[1],
- ) < ARROW_CONFIRM_THRESHOLD
- ) {
- document.documentElement.style.cursor = CURSOR_TYPE.POINTER;
- mutateElement(multiElement, {
- points: points.slice(0, -1),
- });
- } else {
- // update last uncommitted point
- mutateElement(multiElement, {
- points: [...points.slice(0, -1), [x - rx, y - ry]],
- });
- }
- }
- return;
- }
- const hasDeselectedButton = Boolean(event.buttons);
- if (hasDeselectedButton || this.state.elementType !== "selection") {
- return;
- }
- const selectedElements = getSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- if (selectedElements.length === 1 && !isOverScrollBar) {
- const resizeElement = getElementWithResizeHandler(
- globalSceneState.getAllElements(),
- this.state,
- { x, y },
- this.state.zoom,
- event.pointerType,
- );
- if (resizeElement && resizeElement.resizeHandle) {
- document.documentElement.style.cursor = getCursorForResizingElement(
- resizeElement,
- );
- return;
- }
- }
- const hitElement = getElementAtPosition(
- globalSceneState.getAllElements(),
- this.state,
- x,
- y,
- this.state.zoom,
- );
- document.documentElement.style.cursor =
- hitElement && !isOverScrollBar ? "move" : "";
- };
- private handleCanvasPointerDown = (
- event: React.PointerEvent<HTMLCanvasElement>,
- ) => {
- if (lastPointerUp !== null) {
- // Unfortunately, sometimes we don't get a pointerup after a pointerdown,
- // this can happen when a contextual menu or alert is triggered. In order to avoid
- // being in a weird state, we clean up on the next pointerdown
- lastPointerUp(event);
- }
- if (isPanning) {
- return;
- }
- this.setState({ lastPointerDownWith: event.pointerType });
- // pan canvas on wheel button drag or space+drag
- if (
- gesture.pointers.size === 0 &&
- (event.button === POINTER_BUTTON.WHEEL ||
- (event.button === POINTER_BUTTON.MAIN && isHoldingSpace))
- ) {
- isPanning = true;
- document.documentElement.style.cursor = CURSOR_TYPE.GRABBING;
- let { clientX: lastX, clientY: lastY } = event;
- const onPointerMove = withBatchedUpdates((event: PointerEvent) => {
- const deltaX = lastX - event.clientX;
- const deltaY = lastY - event.clientY;
- lastX = event.clientX;
- lastY = event.clientY;
- this.setState({
- scrollX: normalizeScroll(
- this.state.scrollX - deltaX / this.state.zoom,
- ),
- scrollY: normalizeScroll(
- this.state.scrollY - deltaY / this.state.zoom,
- ),
- });
- });
- const teardown = withBatchedUpdates(
- (lastPointerUp = () => {
- lastPointerUp = null;
- isPanning = false;
- if (!isHoldingSpace) {
- setCursorForShape(this.state.elementType);
- }
- window.removeEventListener("pointermove", onPointerMove);
- window.removeEventListener("pointerup", teardown);
- window.removeEventListener("blur", teardown);
- }),
- );
- window.addEventListener("blur", teardown);
- window.addEventListener("pointermove", onPointerMove, {
- passive: true,
- });
- window.addEventListener("pointerup", teardown);
- return;
- }
- // only handle left mouse button or touch
- if (
- event.button !== POINTER_BUTTON.MAIN &&
- event.button !== POINTER_BUTTON.TOUCH
- ) {
- return;
- }
- gesture.pointers.set(event.pointerId, {
- x: event.clientX,
- y: event.clientY,
- });
- if (gesture.pointers.size === 2) {
- gesture.lastCenter = getCenter(gesture.pointers);
- gesture.initialScale = this.state.zoom;
- gesture.initialDistance = getDistance(
- Array.from(gesture.pointers.values()),
- );
- }
- // fixes pointermove causing selection of UI texts #32
- event.preventDefault();
- // Preventing the event above disables default behavior
- // of defocusing potentially focused element, which is what we
- // want when clicking inside the canvas.
- if (document.activeElement instanceof HTMLElement) {
- document.activeElement.blur();
- }
- // don't select while panning
- if (gesture.pointers.size > 1) {
- return;
- }
- // Handle scrollbars dragging
- const {
- isOverHorizontalScrollBar,
- isOverVerticalScrollBar,
- } = isOverScrollBars(currentScrollBars, event.clientX, event.clientY);
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- let lastX = x;
- let lastY = y;
- if (
- (isOverHorizontalScrollBar || isOverVerticalScrollBar) &&
- !this.state.multiElement
- ) {
- isDraggingScrollBar = true;
- lastX = event.clientX;
- lastY = event.clientY;
- const onPointerMove = withBatchedUpdates((event: PointerEvent) => {
- const target = event.target;
- if (!(target instanceof HTMLElement)) {
- return;
- }
- if (isOverHorizontalScrollBar) {
- const x = event.clientX;
- const dx = x - lastX;
- this.setState({
- scrollX: normalizeScroll(this.state.scrollX - dx / this.state.zoom),
- });
- lastX = x;
- return;
- }
- if (isOverVerticalScrollBar) {
- const y = event.clientY;
- const dy = y - lastY;
- this.setState({
- scrollY: normalizeScroll(this.state.scrollY - dy / this.state.zoom),
- });
- lastY = y;
- }
- });
- const onPointerUp = withBatchedUpdates(() => {
- isDraggingScrollBar = false;
- setCursorForShape(this.state.elementType);
- lastPointerUp = null;
- window.removeEventListener("pointermove", onPointerMove);
- window.removeEventListener("pointerup", onPointerUp);
- });
- lastPointerUp = onPointerUp;
- window.addEventListener("pointermove", onPointerMove);
- window.addEventListener("pointerup", onPointerUp);
- return;
- }
- const originX = x;
- const originY = y;
- type ResizeTestType = ReturnType<typeof resizeTest>;
- let resizeHandle: ResizeTestType = false;
- let isResizingElements = false;
- let draggingOccurred = false;
- let hitElement: ExcalidrawElement | null = null;
- let hitElementWasAddedToSelection = false;
- if (this.state.elementType === "selection") {
- const resizeElement = getElementWithResizeHandler(
- globalSceneState.getAllElements(),
- this.state,
- { x, y },
- this.state.zoom,
- event.pointerType,
- );
- const selectedElements = getSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- if (selectedElements.length === 1 && resizeElement) {
- this.setState({
- resizingElement: resizeElement ? resizeElement.element : null,
- });
- resizeHandle = resizeElement.resizeHandle;
- document.documentElement.style.cursor = getCursorForResizingElement(
- resizeElement,
- );
- isResizingElements = true;
- } else {
- hitElement = getElementAtPosition(
- globalSceneState.getAllElements(),
- this.state,
- x,
- y,
- this.state.zoom,
- );
- // clear selection if shift is not clicked
- if (
- !(hitElement && this.state.selectedElementIds[hitElement.id]) &&
- !event.shiftKey
- ) {
- this.setState({ selectedElementIds: {} });
- }
- // If we click on something
- if (hitElement) {
- // deselect if item is selected
- // if shift is not clicked, this will always return true
- // otherwise, it will trigger selection based on current
- // state of the box
- if (!this.state.selectedElementIds[hitElement.id]) {
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [hitElement!.id]: true,
- },
- }));
- globalSceneState.replaceAllElements(
- globalSceneState.getAllElements(),
- );
- hitElementWasAddedToSelection = true;
- }
- // We duplicate the selected element if alt is pressed on pointer down
- if (event.altKey) {
- // Move the currently selected elements to the top of the z index stack, and
- // put the duplicates where the selected elements used to be.
- const nextElements = [];
- const elementsToAppend = [];
- for (const element of globalSceneState.getAllElements()) {
- if (
- this.state.selectedElementIds[element.id] ||
- (element.id === hitElement.id && hitElementWasAddedToSelection)
- ) {
- nextElements.push(duplicateElement(element));
- elementsToAppend.push(element);
- } else {
- nextElements.push(element);
- }
- }
- globalSceneState.replaceAllElements([
- ...nextElements,
- ...elementsToAppend,
- ]);
- }
- }
- }
- } else {
- this.setState({ selectedElementIds: {} });
- }
- if (this.state.elementType === "text") {
- // if we're currently still editing text, clicking outside
- // should only finalize it, not create another (irrespective
- // of state.elementLocked)
- if (this.state.editingElement?.type === "text") {
- return;
- }
- const snappedToCenterPosition = event.altKey
- ? null
- : this.getTextWysiwygSnappedToCenterPosition(x, y);
- const element = newTextElement({
- x: snappedToCenterPosition?.elementCenterX ?? x,
- y: snappedToCenterPosition?.elementCenterY ?? y,
- strokeColor: this.state.currentItemStrokeColor,
- backgroundColor: this.state.currentItemBackgroundColor,
- fillStyle: this.state.currentItemFillStyle,
- strokeWidth: this.state.currentItemStrokeWidth,
- roughness: this.state.currentItemRoughness,
- opacity: this.state.currentItemOpacity,
- text: "",
- font: this.state.currentItemFont,
- });
- const resetSelection = () => {
- this.setState({
- draggingElement: null,
- editingElement: null,
- });
- };
- textWysiwyg({
- initText: "",
- x: snappedToCenterPosition?.wysiwygX ?? event.clientX,
- y: snappedToCenterPosition?.wysiwygY ?? event.clientY,
- strokeColor: this.state.currentItemStrokeColor,
- opacity: this.state.currentItemOpacity,
- font: this.state.currentItemFont,
- zoom: this.state.zoom,
- onSubmit: (text) => {
- if (text) {
- globalSceneState.replaceAllElements([
- ...globalSceneState.getAllElements(),
- newTextElement({
- ...element,
- text,
- font: this.state.currentItemFont,
- }),
- ]);
- }
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [element.id]: true,
- },
- }));
- if (this.state.elementLocked) {
- setCursorForShape(this.state.elementType);
- }
- history.resumeRecording();
- resetSelection();
- },
- onCancel: () => {
- resetSelection();
- },
- });
- resetCursor();
- if (!this.state.elementLocked) {
- this.setState({
- editingElement: element,
- elementType: "selection",
- });
- } else {
- this.setState({
- editingElement: element,
- });
- }
- return;
- } else if (
- this.state.elementType === "arrow" ||
- this.state.elementType === "line"
- ) {
- if (this.state.multiElement) {
- const { multiElement } = this.state;
- const { x: rx, y: ry, lastCommittedPoint } = multiElement;
- // clicking inside commit zone → finalize arrow
- if (
- multiElement.points.length > 1 &&
- lastCommittedPoint &&
- distance2d(
- x - rx,
- y - ry,
- lastCommittedPoint[0],
- lastCommittedPoint[1],
- ) < ARROW_CONFIRM_THRESHOLD
- ) {
- this.actionManager.executeAction(actionFinalize);
- return;
- }
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [multiElement.id]: true,
- },
- }));
- // clicking outside commit zone → update reference for last committed
- // point
- mutateElement(multiElement, {
- lastCommittedPoint:
- multiElement.points[multiElement.points.length - 1],
- });
- document.documentElement.style.cursor = CURSOR_TYPE.POINTER;
- } else {
- const element = newLinearElement({
- type: this.state.elementType,
- x: x,
- y: y,
- strokeColor: this.state.currentItemStrokeColor,
- backgroundColor: this.state.currentItemBackgroundColor,
- fillStyle: this.state.currentItemFillStyle,
- strokeWidth: this.state.currentItemStrokeWidth,
- roughness: this.state.currentItemRoughness,
- opacity: this.state.currentItemOpacity,
- });
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [element.id]: false,
- },
- }));
- mutateElement(element, {
- points: [...element.points, [0, 0]],
- });
- globalSceneState.replaceAllElements([
- ...globalSceneState.getAllElements(),
- element,
- ]);
- this.setState({
- draggingElement: element,
- editingElement: element,
- });
- }
- } else {
- const element = newElement({
- type: this.state.elementType,
- x: x,
- y: y,
- strokeColor: this.state.currentItemStrokeColor,
- backgroundColor: this.state.currentItemBackgroundColor,
- fillStyle: this.state.currentItemFillStyle,
- strokeWidth: this.state.currentItemStrokeWidth,
- roughness: this.state.currentItemRoughness,
- opacity: this.state.currentItemOpacity,
- });
- if (element.type === "selection") {
- this.setState({
- selectionElement: element,
- draggingElement: element,
- });
- } else {
- globalSceneState.replaceAllElements([
- ...globalSceneState.getAllElements(),
- element,
- ]);
- this.setState({
- multiElement: null,
- draggingElement: element,
- editingElement: element,
- });
- }
- }
- let resizeArrowFn:
- | ((
- element: ExcalidrawLinearElement,
- pointIndex: number,
- deltaX: number,
- deltaY: number,
- pointerX: number,
- pointerY: number,
- perfect: boolean,
- ) => void)
- | null = null;
- const arrowResizeOrigin = (
- element: ExcalidrawLinearElement,
- pointIndex: number,
- deltaX: number,
- deltaY: number,
- pointerX: number,
- pointerY: number,
- perfect: boolean,
- ) => {
- const p1 = element.points[pointIndex];
- if (perfect) {
- const absPx = p1[0] + element.x;
- const absPy = p1[1] + element.y;
- const { width, height } = getPerfectElementSize(
- element.type,
- pointerX - element.x - p1[0],
- pointerY - element.y - p1[1],
- );
- const dx = element.x + width + p1[0];
- const dy = element.y + height + p1[1];
- mutateElement(element, {
- x: dx,
- y: dy,
- points: element.points.map((point, i) =>
- i === pointIndex
- ? ([absPx - element.x, absPy - element.y] as const)
- : point,
- ),
- });
- } else {
- mutateElement(element, {
- x: element.x + deltaX,
- y: element.y + deltaY,
- points: element.points.map((point, i) =>
- i === pointIndex
- ? ([p1[0] - deltaX, p1[1] - deltaY] as const)
- : point,
- ),
- });
- }
- };
- const arrowResizeEnd = (
- element: ExcalidrawLinearElement,
- pointIndex: number,
- deltaX: number,
- deltaY: number,
- pointerX: number,
- pointerY: number,
- perfect: boolean,
- ) => {
- const p1 = element.points[pointIndex];
- if (perfect) {
- const { width, height } = getPerfectElementSize(
- element.type,
- pointerX - element.x,
- pointerY - element.y,
- );
- mutateElement(element, {
- points: element.points.map((point, i) =>
- i === pointIndex ? ([width, height] as const) : point,
- ),
- });
- } else {
- mutateElement(element, {
- points: element.points.map((point, i) =>
- i === pointIndex
- ? ([p1[0] + deltaX, p1[1] + deltaY] as const)
- : point,
- ),
- });
- }
- };
- const onPointerMove = withBatchedUpdates((event: PointerEvent) => {
- const target = event.target;
- if (!(target instanceof HTMLElement)) {
- return;
- }
- if (isOverHorizontalScrollBar) {
- const x = event.clientX;
- const dx = x - lastX;
- this.setState({
- scrollX: normalizeScroll(this.state.scrollX - dx / this.state.zoom),
- });
- lastX = x;
- return;
- }
- if (isOverVerticalScrollBar) {
- const y = event.clientY;
- const dy = y - lastY;
- this.setState({
- scrollY: normalizeScroll(this.state.scrollY - dy / this.state.zoom),
- });
- lastY = y;
- return;
- }
- // for arrows, don't start dragging until a given threshold
- // to ensure we don't create a 2-point arrow by mistake when
- // user clicks mouse in a way that it moves a tiny bit (thus
- // triggering pointermove)
- if (
- !draggingOccurred &&
- (this.state.elementType === "arrow" ||
- this.state.elementType === "line")
- ) {
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- if (distance2d(x, y, originX, originY) < DRAGGING_THRESHOLD) {
- return;
- }
- }
- if (isResizingElements && this.state.resizingElement) {
- this.setState({ isResizing: true });
- const el = this.state.resizingElement;
- const selectedElements = getSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- if (selectedElements.length === 1) {
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- const deltaX = x - lastX;
- const deltaY = y - lastY;
- const element = selectedElements[0];
- switch (resizeHandle) {
- case "nw":
- if (isLinearElement(element) && element.points.length === 2) {
- const [, p1] = element.points;
- if (!resizeArrowFn) {
- if (p1[0] < 0 || p1[1] < 0) {
- resizeArrowFn = arrowResizeEnd;
- } else {
- resizeArrowFn = arrowResizeOrigin;
- }
- }
- resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
- } else {
- mutateElement(element, {
- x: element.x + deltaX,
- y: event.shiftKey
- ? element.y + element.height - element.width
- : element.y + deltaY,
- width: element.width - deltaX,
- height: event.shiftKey
- ? element.width
- : element.height - deltaY,
- });
- }
- break;
- case "ne":
- if (isLinearElement(element) && element.points.length === 2) {
- const [, p1] = element.points;
- if (!resizeArrowFn) {
- if (p1[0] >= 0) {
- resizeArrowFn = arrowResizeEnd;
- } else {
- resizeArrowFn = arrowResizeOrigin;
- }
- }
- resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
- } else {
- const nextWidth = element.width + deltaX;
- mutateElement(element, {
- y: event.shiftKey
- ? element.y + element.height - nextWidth
- : element.y + deltaY,
- width: nextWidth,
- height: event.shiftKey ? nextWidth : element.height - deltaY,
- });
- }
- break;
- case "sw":
- if (isLinearElement(element) && element.points.length === 2) {
- const [, p1] = element.points;
- if (!resizeArrowFn) {
- if (p1[0] <= 0) {
- resizeArrowFn = arrowResizeEnd;
- } else {
- resizeArrowFn = arrowResizeOrigin;
- }
- }
- resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
- } else {
- mutateElement(element, {
- x: element.x + deltaX,
- width: element.width - deltaX,
- height: event.shiftKey
- ? element.width
- : element.height + deltaY,
- });
- }
- break;
- case "se":
- if (isLinearElement(element) && element.points.length === 2) {
- const [, p1] = element.points;
- if (!resizeArrowFn) {
- if (p1[0] > 0 || p1[1] > 0) {
- resizeArrowFn = arrowResizeEnd;
- } else {
- resizeArrowFn = arrowResizeOrigin;
- }
- }
- resizeArrowFn(element, 1, deltaX, deltaY, x, y, event.shiftKey);
- } else {
- mutateElement(element, {
- width: element.width + deltaX,
- height: event.shiftKey
- ? element.width
- : element.height + deltaY,
- });
- }
- break;
- case "n": {
- const height = element.height - deltaY;
- if (isLinearElement(element)) {
- if (element.points.length > 2 && height <= 0) {
- // Someday we should implement logic to flip the shape.
- // But for now, just stop.
- break;
- }
- mutateElement(element, {
- height,
- y: element.y + deltaY,
- points: rescalePoints(1, height, element.points),
- });
- } else {
- mutateElement(element, {
- height,
- y: element.y + deltaY,
- });
- }
- break;
- }
- case "w": {
- const width = element.width - deltaX;
- if (isLinearElement(element)) {
- if (element.points.length > 2 && width <= 0) {
- // Someday we should implement logic to flip the shape.
- // But for now, just stop.
- break;
- }
- mutateElement(element, {
- width,
- x: element.x + deltaX,
- points: rescalePoints(0, width, element.points),
- });
- } else {
- mutateElement(element, {
- width,
- x: element.x + deltaX,
- });
- }
- break;
- }
- case "s": {
- const height = element.height + deltaY;
- if (isLinearElement(element)) {
- if (element.points.length > 2 && height <= 0) {
- // Someday we should implement logic to flip the shape.
- // But for now, just stop.
- break;
- }
- mutateElement(element, {
- height,
- points: rescalePoints(1, height, element.points),
- });
- } else {
- mutateElement(element, {
- height,
- });
- }
- break;
- }
- case "e": {
- const width = element.width + deltaX;
- if (isLinearElement(element)) {
- if (element.points.length > 2 && width <= 0) {
- // Someday we should implement logic to flip the shape.
- // But for now, just stop.
- break;
- }
- mutateElement(element, {
- width,
- points: rescalePoints(0, width, element.points),
- });
- } else {
- mutateElement(element, {
- width,
- });
- }
- break;
- }
- }
- if (resizeHandle) {
- resizeHandle = normalizeResizeHandle(element, resizeHandle);
- }
- normalizeDimensions(element);
- document.documentElement.style.cursor = getCursorForResizingElement({
- element,
- resizeHandle,
- });
- mutateElement(el, {
- x: element.x,
- y: element.y,
- });
- lastX = x;
- lastY = y;
- return;
- }
- }
- if (hitElement && this.state.selectedElementIds[hitElement.id]) {
- // Marking that click was used for dragging to check
- // if elements should be deselected on pointerup
- draggingOccurred = true;
- const selectedElements = getSelectedElements(
- globalSceneState.getAllElements(),
- this.state,
- );
- if (selectedElements.length > 0) {
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- selectedElements.forEach((element) => {
- mutateElement(element, {
- x: element.x + x - lastX,
- y: element.y + y - lastY,
- });
- });
- lastX = x;
- lastY = y;
- return;
- }
- }
- // It is very important to read this.state within each move event,
- // otherwise we would read a stale one!
- const draggingElement = this.state.draggingElement;
- if (!draggingElement) {
- return;
- }
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- let width = distance(originX, x);
- let height = distance(originY, y);
- if (isLinearElement(draggingElement)) {
- draggingOccurred = true;
- const points = draggingElement.points;
- let dx = x - draggingElement.x;
- let dy = y - draggingElement.y;
- if (event.shiftKey && points.length === 2) {
- ({ width: dx, height: dy } = getPerfectElementSize(
- this.state.elementType,
- dx,
- dy,
- ));
- }
- if (points.length === 1) {
- mutateElement(draggingElement, { points: [...points, [dx, dy]] });
- } else if (points.length > 1) {
- mutateElement(draggingElement, {
- points: [...points.slice(0, -1), [dx, dy]],
- });
- }
- } else {
- if (event.shiftKey) {
- ({ width, height } = getPerfectElementSize(
- this.state.elementType,
- width,
- y < originY ? -height : height,
- ));
- if (height < 0) {
- height = -height;
- }
- }
- mutateElement(draggingElement, {
- x: x < originX ? originX - width : originX,
- y: y < originY ? originY - height : originY,
- width: width,
- height: height,
- });
- }
- if (this.state.elementType === "selection") {
- if (
- !event.shiftKey &&
- isSomeElementSelected(globalSceneState.getAllElements(), this.state)
- ) {
- this.setState({ selectedElementIds: {} });
- }
- const elementsWithinSelection = getElementsWithinSelection(
- globalSceneState.getAllElements(),
- draggingElement,
- );
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- ...elementsWithinSelection.reduce((map, element) => {
- map[element.id] = true;
- return map;
- }, {} as any),
- },
- }));
- }
- });
- const onPointerUp = withBatchedUpdates((event: PointerEvent) => {
- const {
- draggingElement,
- resizingElement,
- multiElement,
- elementType,
- elementLocked,
- } = this.state;
- this.setState({
- isResizing: false,
- resizingElement: null,
- selectionElement: null,
- editingElement: multiElement ? this.state.editingElement : null,
- });
- resizeArrowFn = null;
- lastPointerUp = null;
- window.removeEventListener("pointermove", onPointerMove);
- window.removeEventListener("pointerup", onPointerUp);
- if (isLinearElement(draggingElement)) {
- if (draggingElement!.points.length > 1) {
- history.resumeRecording();
- }
- if (!draggingOccurred && draggingElement && !multiElement) {
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- mutateElement(draggingElement, {
- points: [
- ...draggingElement.points,
- [x - draggingElement.x, y - draggingElement.y],
- ],
- });
- this.setState({
- multiElement: draggingElement,
- editingElement: this.state.draggingElement,
- });
- } else if (draggingOccurred && !multiElement) {
- if (!elementLocked) {
- resetCursor();
- this.setState((prevState) => ({
- draggingElement: null,
- elementType: "selection",
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [this.state.draggingElement!.id]: true,
- },
- }));
- } else {
- this.setState((prevState) => ({
- draggingElement: null,
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [this.state.draggingElement!.id]: true,
- },
- }));
- }
- }
- return;
- }
- if (
- elementType !== "selection" &&
- draggingElement &&
- isInvisiblySmallElement(draggingElement)
- ) {
- // remove invisible element which was added in onPointerDown
- globalSceneState.replaceAllElements(
- globalSceneState.getAllElements().slice(0, -1),
- );
- this.setState({
- draggingElement: null,
- });
- return;
- }
- normalizeDimensions(draggingElement);
- if (resizingElement) {
- history.resumeRecording();
- }
- if (resizingElement && isInvisiblySmallElement(resizingElement)) {
- globalSceneState.replaceAllElements(
- globalSceneState
- .getAllElements()
- .filter((el) => el.id !== resizingElement.id),
- );
- }
- // If click occurred on already selected element
- // it is needed to remove selection from other elements
- // or if SHIFT or META key pressed remove selection
- // from hitted element
- //
- // If click occurred and elements were dragged or some element
- // was added to selection (on pointerdown phase) we need to keep
- // selection unchanged
- if (hitElement && !draggingOccurred && !hitElementWasAddedToSelection) {
- if (event.shiftKey) {
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [hitElement!.id]: false,
- },
- }));
- } else {
- this.setState((prevState) => ({
- selectedElementIds: { [hitElement!.id]: true },
- }));
- }
- }
- if (draggingElement === null) {
- // if no element is clicked, clear the selection and redraw
- this.setState({ selectedElementIds: {} });
- return;
- }
- if (!elementLocked) {
- this.setState((prevState) => ({
- selectedElementIds: {
- ...prevState.selectedElementIds,
- [draggingElement.id]: true,
- },
- }));
- }
- if (
- elementType !== "selection" ||
- isSomeElementSelected(globalSceneState.getAllElements(), this.state)
- ) {
- history.resumeRecording();
- }
- if (!elementLocked) {
- resetCursor();
- this.setState({
- draggingElement: null,
- elementType: "selection",
- });
- } else {
- this.setState({
- draggingElement: null,
- });
- }
- });
- lastPointerUp = onPointerUp;
- window.addEventListener("pointermove", onPointerMove);
- window.addEventListener("pointerup", onPointerUp);
- };
- private handleCanvasContextMenu = (
- event: React.PointerEvent<HTMLCanvasElement>,
- ) => {
- event.preventDefault();
- const { x, y } = viewportCoordsToSceneCoords(
- event,
- this.state,
- this.canvas,
- window.devicePixelRatio,
- );
- const element = getElementAtPosition(
- globalSceneState.getAllElements(),
- this.state,
- x,
- y,
- this.state.zoom,
- );
- if (!element) {
- ContextMenu.push({
- options: [
- navigator.clipboard && {
- label: t("labels.paste"),
- action: () => this.pasteFromClipboard(null),
- },
- probablySupportsClipboardBlob &&
- hasNonDeletedElements(globalSceneState.getAllElements()) && {
- label: t("labels.copyAsPng"),
- action: this.copyToClipboardAsPng,
- },
- ...this.actionManager.getContextMenuItems((action) =>
- this.canvasOnlyActions.includes(action.name),
- ),
- ],
- top: event.clientY,
- left: event.clientX,
- });
- return;
- }
- if (!this.state.selectedElementIds[element.id]) {
- this.setState({ selectedElementIds: { [element.id]: true } });
- }
- ContextMenu.push({
- options: [
- navigator.clipboard && {
- label: t("labels.copy"),
- action: this.copyToAppClipboard,
- },
- navigator.clipboard && {
- label: t("labels.paste"),
- action: () => this.pasteFromClipboard(null),
- },
- probablySupportsClipboardBlob && {
- label: t("labels.copyAsPng"),
- action: this.copyToClipboardAsPng,
- },
- ...this.actionManager.getContextMenuItems(
- (action) => !this.canvasOnlyActions.includes(action.name),
- ),
- ],
- top: event.clientY,
- left: event.clientX,
- });
- };
- private handleWheel = withBatchedUpdates((event: WheelEvent) => {
- event.preventDefault();
- const { deltaX, deltaY } = event;
- // note that event.ctrlKey is necessary to handle pinch zooming
- if (event.metaKey || event.ctrlKey) {
- const sign = Math.sign(deltaY);
- const MAX_STEP = 10;
- let delta = Math.abs(deltaY);
- if (delta > MAX_STEP) {
- delta = MAX_STEP;
- }
- delta *= sign;
- this.setState(({ zoom }) => ({
- zoom: getNormalizedZoom(zoom - delta / 100),
- }));
- return;
- }
- this.setState(({ zoom, scrollX, scrollY }) => ({
- scrollX: normalizeScroll(scrollX - deltaX / zoom),
- scrollY: normalizeScroll(scrollY - deltaY / zoom),
- }));
- });
- private getTextWysiwygSnappedToCenterPosition(x: number, y: number) {
- const elementClickedInside = getElementContainingPosition(
- globalSceneState.getAllElements(),
- x,
- y,
- );
- if (elementClickedInside) {
- const elementCenterX =
- elementClickedInside.x + elementClickedInside.width / 2;
- const elementCenterY =
- elementClickedInside.y + elementClickedInside.height / 2;
- const distanceToCenter = Math.hypot(
- x - elementCenterX,
- y - elementCenterY,
- );
- const isSnappedToCenter =
- distanceToCenter < TEXT_TO_CENTER_SNAP_THRESHOLD;
- if (isSnappedToCenter) {
- const wysiwygX =
- this.state.scrollX +
- elementClickedInside.x +
- elementClickedInside.width / 2;
- const wysiwygY =
- this.state.scrollY +
- elementClickedInside.y +
- elementClickedInside.height / 2;
- return { wysiwygX, wysiwygY, elementCenterX, elementCenterY };
- }
- }
- }
- private savePointer = (pointerCoords: { x: number; y: number }) => {
- if (isNaN(pointerCoords.x) || isNaN(pointerCoords.y)) {
- // sometimes the pointer goes off screen
- return;
- }
- this.socket && this.broadcastMouseLocation({ pointerCoords });
- };
- private saveDebounced = debounce(() => {
- saveToLocalStorage(globalSceneState.getAllElements(), this.state);
- }, 300);
- }
- // -----------------------------------------------------------------------------
- // TEST HOOKS
- // -----------------------------------------------------------------------------
- declare global {
- interface Window {
- h: {
- elements: readonly ExcalidrawElement[];
- state: AppState;
- setState: React.Component<any, AppState>["setState"];
- history: SceneHistory;
- app: InstanceType<typeof App>;
- };
- }
- }
- if (process.env.NODE_ENV === "test" || process.env.NODE_ENV === "development") {
- window.h = {} as Window["h"];
- Object.defineProperties(window.h, {
- elements: {
- get() {
- return globalSceneState.getAllElements();
- },
- set(elements: ExcalidrawElement[]) {
- return globalSceneState.replaceAllElements(elements);
- },
- },
- history: {
- get() {
- return history;
- },
- },
- });
- }
- // -----------------------------------------------------------------------------
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